Sah Bucuresti 2018

FIDE RULES- modified for Corporate Games

REGULATION

Participants can sign up on the same entry fee to both an individual and a team challange. 25 minutes per player per match The competition is in Swiss system.

EQUIPMENT

Smart casual. No jeans.

Organizers provide chess boards, pieces and watch.

 

 

Sah Bucuresti 2018

Concept
Corporate Games Romania, part of the Corporate Games Worldwide network, attracts through an unique sporting event participants that are part of Romanian companies, regardless of the legal organization of the company or its number of employees. Our concept is “Open to all for the benefit of all!” and is based on the integration of all social categories, people with disabilities, with no discrimination of sex, religion etc.

1. Participants
Corporate Games athletes can be persons registered for the competition by the company, even if they are employees or business partners, clients, suppliers, former employees, shareholders and administrators.
Professional athletes, legitimated by the Federation at the moment of the competition, are not allowed to participate in the event. Each participant will be verified based on the information given in the Registry Forms, and the ones confirmed by the Federation will be excluded without having their participation fee reimbursed.
In the company lot the trainer, masseur and manager can be included. They are required to pay the participation fee and will have access at the locations of the event based on their badges. All partakers are required to wear their badges on and off the field where the event is taking place. Organizers reserve the rights to ask for identification at any time during the event, to prevent suspicions during the championship.

2. Officials
2.1. Referees
All races in the Winter Corporate Games benefit of an impartial referee provided through Sport Award.
Start referees will control and organize the start of the race, track referees will monitor that each contestant will pass each check point and the finish referee will register the finish and time keeping.
2.2 Game Monitor
At all competitions that take place during Winter Corporate Games, the Sport Award’s representative from the official board is the supreme authority of the organization. He monitors over the correct conduit of the game and makes calls during or after the game in case of organizational issues or deviations from the hereby regulation.

2.3 The Board Committee
The board is the supreme ruler of Corporate Games, the decisions taken by him being definite and incontestable.
The board forms the Discipline Committee, responsible with reviewing all deviations from the rules that occurred during the competition, on and off the field, complaints and reclamations. They are also responsible with giving out the appropriate penalties applied by the hereby regulation. The decision taken by the Committee and Board will be passed forward to the team managers as soon as possible.

3. Format
- the chessboard will be placed so that each player has the white square on their right.
- the Queen sits on the same color as the piece.
- the game clocks are positioned on every table so the Referee can easily see it; the game clock is set at 11:30 by the Referee at the beginning of the game.
- the game clock’s flag marks, by falling down, that a player’s time expired; if noticed later that both players’ flag fell down, the referee decides to end the game with a draw (neither the referee, other contestant or spectators have the right signal a player that the flag fell).
- touching a chess piece by a player who:
a. is not at his turn is forbidden
b. is at his turn is obliged to conform to the Pièce Touché - Pièce Jouée principle, which means that the touched chess piece must be moved, regardless of the consequences (if the move is possible). If the intention of arranging the piece wasn’t announced beforehand, the player must move it if it’s his own chess piece or capture it if it is the opponent’s piece.

3.1 Gameplay
- in a round each contestant play only one match with the colour distributed by the Swiss Perfect program.
- before the match the referee will check that the table setting, chess board, chess pieces and game clock are properly set and will verify the match card.
- at the disclosed time of the match the referee will announce “Black start the clock” and all games will start at the exact same time, white being able to make the first move (only one move)
- any issues that rises during the match must be directly signaled to the referee, without disturbing the silence in the room.
- at the end of the match the two players agree with the result card (1 - 0, ½ - ½, 0 - 1) and sign both cards, the player with the colour white having the responsibility of handing in both cards to the referee, redo the chess board in order to keep the boards integrity and possibly return the chess set to the organizers.
- the referee must assure that neither the spectators or other players will influence the gameplay.

3.2 Match format
Matches are played in the fast chess rhythm, each player being granted 25 minute for the match with the obligation of writing down the first 40 moves.

3.3 Incorrect moves
Incorrect moves are when chess pieces are moved (with/without capturing) or complex moves, moves that are done without right (multiple moves) or not taken moves (passes are not permitted). During the match the opponent noticing his game partner did a mistake must signal the referee, on his time. The referee will write down the times of each player until he will verify the correctness of the move and depending on the conclusion he will decide:
a. if the error is confirmed:
- moving the piece back to the initial position before the error occurred
- setting the game clocks of the two players as following: New Time (number of valid moves/ number of moves up to the error) and Time that passed since the error occurred
- obliging the player who committed the error to make a valid move with the same piece he committed the error with from its initial position
b. if the error is canceled:
- the match will continue from the same positions and without resetting the time

3.4 End of the match
A match is considered over when one of the following situations occur:
- a player did now how up at the table until the flag fell, he losses the match and is written down with + - (1-0) or - +(0-1)
- giving up a match: one of the player gives up the match, stops both game clocks and writes it down on the match cards with the score 1-0 or 0-1 and signs them.
- agreed draw: both player agree to a draw, stop both game clocks, write down the results on the match cards and sign them.
- confirmation of the Referee to the request of one of the players who by the Rules of Chess signals the end of a match because one of the following situations:
a. Check Mate- the player at turn doesn’t have any other legal moves and his king is in the check position (victory- result 1-0 or 0-1)
b. Stalemate (pat)- the player at turn doesn’t have any more legal moves, but his king is not in the check position (draw- result ½-½)
c. Eternal check- the player at turn can prove to his opponent that he can’t stop him from checking at any move (draw- result ½-½)
d. Repeating moves- the player at turn can prove that after a certain move the pieces return for the third time in the same position.
e. Impossibility of check mate- the player at turn can prove that it is impossible for the opponent to attack the king regardless of the moves he makes (repeated blocking) or invokes one of the Theoretical Draw situations presented in the Chess Regulation, such as ends like: King against King, King and Horse or King and Knight against King, King and Knight against King and Knight of the same colour (draw- result ½-½)
f. Incapability of check mate- the player at turn can prove that he is in one of the situations mentioned in the regulation, position in which the opponent can win but the maximum number of moves approved(50 moves from the last capture or the last pawn move) were passed (draw- result ½-½)
g. Passing the thinking time- the player at turn notices that he opponents flag fell (victory- result 1-0 or 0-1)

3.5 Discipline
During the competition, maintaining discipline is compulsory; players and spectator must keep quiet and be decent. Players do not have the right to consult with anyone, neither directly, no through other communication devices, regarding the match. They are also not allowed to consult any chess materials.

3.6 Medical Assistance
Contestants benefit from medical assistance during the race.
Choosing to participate in the cyclist competition, participants take full responsibility concerning their health. By the hereby regulations, the organizing team of the championship reminds all participants that it is necessary to take a periodic physical exam and one before the start of the competition, the risks that come with not doing it being their own responsibility.

3.7 Medals
Teams and contestant that are ranked I, II and III place will receive medals during the award ceremony. Each team member will be awarded.

3.8 Trophies
For first place companies will receive 8 points, for second 7, for third place 24 6 points and so on until 8th place will receive 1 point. Based on the total amount of points gathered by a team in the competition a ranking per companies is made.
Companies will be split in Divisions, after the number of participants as following:
•1st Division from 1 to 5 participants
•2nd Division from 6 to 10 participants
•3rd Division from 11 to 20 participants
•4th Division from 21 to 50 participants
•5th Division from 51 to 100 participants
•6th Division from 101 to 150 participants
•7th Division from 151 to 200 participants
•8th Division over 200 participants
Based on the points received by each company, a ranking on Divisions is made.
The winner of each Division will be awarded a trophy.
There will also be awarded a Trophy for the most amounts of medals (1st, 2nd and 3rd place added together)
The most prestigious trophy, Sport for Life, is awarded to the company that supports our concept and registers the biggest number of contestants.

4. Penalties
4.1 Right to play
In the eventuality in which a team signed up a player who does not respect the first Chapter, they are penalized with losing the game through forfeit, risking also the elimination from the competition.

4.2 Other penalties
In the eventuality of a player using profanity or obscene and aggressive gestures, the referee present the red card to the player. Aside from the regulations, the organizer reserves the right to apply penalties (temporary suspension or exclusion from the championship), in the eventuality of a player not respecting the decisions and/or affecting the correct conduit of the championship and/or affect its image.

4.3 Contestations
Contestations must be written, addressed to the Organizers, in the first 15 minutes after the competition stopped with an addition 100 RON fee for the examination of the contestation. Contestations against the game will be examined by a team formed by two members of the organization committee and a neutral representative. Decisions are by majority and final. Organizers can apply sanctions to a contestant and team, which can mean the elimination out of the competition, without the reimbursement of the participation fee.

5. Registering at the SuperCenter
Each contestant must personally register at the SuperCenter, with a passport photo. He will receive an official badge that grants him rights to participate in the competition.
Each competition start on the field with the starting hour showed in the Registration Guide.
Attendance must be done 45 minutes prior to the start of the competition, in order to validate the badge at the officials.
With at least 10 minutes prior to the beginning of the competition, each contestant will line up at the start with the contest number on and the bike ready to go.

Important!

Organizers reserve the rights to deny the application of a company to participate at the competition, and also to bring changes to the hereby regulation, including the format of the game, having the role to better run the event. Any modification and change applied to the rules will be passed on to the participants as soon as possible.

Organizers reserve the rights to cancel certain sporting activities due to not having enough registered in order to schedules shootout games or to move the players to a different category.
Choosing to participate in the Corporate Games competitions, athletes reserve responsibility over their health state. By the hereby regulations, the organizing team of the championship reminds all participants that it is necessary to take a periodic physical exam and one before the start of the competition, the risks that come with not doing it being their own responsibility. By registering for Corporate Games, athletes are fully aware of the risks involved in practicing sports, including injuries or negative affects over ones health. Contestants agree to these regulations by registering in the competition, so in the case of an unfortunate event during a competition they will not have the right to complain to the organizing team.

Registration on Corporate Games and the participation of each athlete at any of the competitions require the athlete to agree and respect the hereby regulation.
By registration in the Corporate Games system, it is assumed that each participant agrees:
-to give Sport Award all rights over their image (individual/group) during the entire time of the event.
-to recognize the right Sport Award has to register and use personal data (name, biographical information, contact information, looks, voice and performance) in any media channel (including audio, photo and video) with the sole purpose of promoting Corporate Games and any other event from this system.
-to not have financial claim or of any other nature against Sport Award, regarding the rights mentioned above.


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