Tenis Bucuresti 2018

  • 8302 TEN SNGLS WOM OPEN
  • 8303 TEN SNGLS MEN OPEN
  • 8307 TEN SNGLS MEN 30~39
  • 8309 TEN SNGLS MEN 40+
  • 8323 TEN DBLS MEN OPEN
  • 8341 TEN DBLS MIX OPEN
Tenis Bucuresti 2018
Vitality Club

ITF RULES modified for Corporate Games

REGULATION

Participants can only sign up for  one for individual and one for double event.at 40-40 a decisive point is played. Players might be asked to keep the score. Each participant must play at least 3 matches for each challange. The competition is in pool system followed by an elimination tournament. Sistem of play is first to 6 in pool games (at 5-5 a tie break up to 7)  and full set in eliminations and finals.

EQUIPMENT

T-shirt, shorts or short skirt. Racquets are brought by the players, balls are provided by the organizers.

Tenis Bucuresti 2018

5. Game play
5.1 Court
The court is a clay court under the specifications of the Romanian Tennis Federation.

5.2 Score Card
Is the document on which the technical facts regarding the game are shown and is the official document of the match.
At the end of the match, team captains have the responsibility of signing the score card in order for the score to be certified. In the case in which a team captain refuses to sign the score card, the score will be announced by the referee.

5.3 Players
Matches are for individual and double.

5.4 Rounds
The competition is in group system, usually formed out of 4 athletes/teams of doubles, followed by an elimination tournament.

5.5 Match score
Matches will be played until one competitor to reach 6 games (a set). At 5-5 score there will be a tie-break of 7. In the event of a tie at 40-40 , next point will be decisive for winning the game, using receiver's choice. Same rules apply also for doubles.

5.7 Games
Standard Game
The score in a standard game is kept as following with the servers score first:
No points- zero
First point- 15
Second point- 30
Third point- 40
Fourth point- Game (with the exception of both players/teams having 3 points, in which case it’s a draw)
The Advantage comes after the draw, where if one player/team manages to score 2 consecutive points he will win the game, if not it is back to draw.

5.8 Tie-break
In tie-break, the score is “Zero”, “1”, “2”, “3”, etc.
The first player/ team to win 7 points wins the Game and Set under the condition of being 2 points difference between them and their opponents. If necessary, the tie-break will continue until this difference is established. The next to serve player will serve the first tie-break point. The next two points will be served by the opponent. After this sequence each player/team will serve alternatively 2 points each until the end of the tie-break. The next to serve player will be the receiver in the next set.

5.9 The Match
The match consists of one of the players/teams to win 3 games (3 out of 5 games are played) in groups and a set of 6 with tie-break in the elimination rounds and finals.

5.10 Service fouls, receiving and field switch
If a player receives or serves, without the right to do so, the game will be interrupted immediately when the foul is noticed and will be resumed by the player who was next to serve according to the order established at the beginning of the game.
If players didn’t switch courts when they were supposed to, the game will be interrupted as soon as the foul is noticed and will be resumed once the players are on the correct side of the court.
In any of the cases, points received before fouls being noticed will not be cancelled.

5.11 Server and Receiver
Players/ Teams will stay each on one side of the net. The server is the one who puts the ball in play for the first point. The receiver is the one ready to return the served ball.

5.12 Choosing the court side and the server
Choosing the court side and the server in the first game is decided by coin toss. The player/ team who won the coin toss can chose:
a. To be the one to serve in the first game of the match, case in which the opponent will chose the side of the court
b. Choose the side of the court in which case the opponent will chose to be the server or the receiver
c. Ask the opponent to choose one of the options mentioned above

5.13 Switching court sides
Players must switch court sides at the end of the first, third and every other odd number of the games of each set. Also players must change the court side at the end of each set, excepting the case in which the number of the games is even in that set, case in which players will change courts at the end of the first game of the following set. In a tie-break players must change court sides after each 6 points.

5.14 Ball in play
Excepting the case in which a service fault or let is announced, the ball is in play the moment the server hits the ball and it stay in play until the winning of the point.
Ball touches a line
If the ball touches the line it is considered that it touched the line that delineates the court.
Ball touches a permanent annex
A ball that touches a permanent annex after touching the court the player who hit the ball wins the point. If the ball touches the permanent annex of the court before touching the court, the player who hit the ball loses the point.

5.15 Service sequence
At the end of each standard game, the receiver will become the server and the server will become the receiver for the next game. At double, the team next to serve in the first game will decide which of the players will serve that game. Usually before the start of the second game, opponents will decide which player will serve in that game. The partner that served first will serve third and the partner who served second will serve fourth and so on until the end of the set.

5.16 The serve
Before starting the serve action, the server must have both feet beyond the baseline and in the middle of the sidelines. At that point the server will through the ball upwards in any direction and will hit it forward with the racquet before the ball touches the ground. The serve is over in the moment of contact between the racquet and ball. A player who can only use one arm can throw the ball with the racquet.
Executing the serve
When serving in a standard game the server must stay alternatively behind the half of the court, starting with the right corner of the court each game. In a tie-break the service will be executed alternatively from behind the half of the court, starting with the right corner of the court each game. The served ball must pass the net and fall inside of the left serving court before being returned by the receiver.
Foot Foul
During the serving action, the server won’t:
a. Change his position by walking or running, only light movements of the feet are permitted
b. Touch the baseline with any of the feet
c. Touch with any of the feet the surface outside of the side line.
d. Touch with any of the feet the middle line. If the server doesn’t respect this rule it is a Foot Foul
Serving Foul
The service is not properly executed if:
a. The server break the 16, 17 or 18 rules
b. The server misses the ball while trying to hit it
c. The served ball touches a permanent annex or the net pole before touching the ground
Second Service
If the first service was a fault, the server will serve again, from the same half of the field line he did before, excepting if the reason the first serve was a fault was because it was done in the wrong half.
Serving and Receiving
The server won’t serve the ball until the receiver is ready to play. The receiver must be at a reasonable pace as the server and be ready to receive the serve in a reasonable time from when the server is ready. The receiver who tries to return the ball after a service is considered ready to play. If it can be proven that the receiver wasn’t ready for play the service can’t be announced as a fault.
Replaying a service
A service is replayed if:
a. The served ball touches the net, the net pole or band, or it touches the player, anything the player is wearing or holding before touching the ground
b. The ball is served when the receiver wasn’t ready to play. Replaying a service means that the service is not taken into consideration and the server must serve again, but a replayed service doesn’t cancel a fault from a previous service.
Replay
In all cases in which it is decided to replay a ball (excepting the replay of a second service), the entire point must be replayed.

5.17 Losing a point
A point is lost if:
a. the player makes 2 consecutive faults at service
b. the player doesn’t return the ball before touching the ground a second time
c. the player returns a ball in play with it touching the ground or an object outside of the correct court
d. the player returns a ball that touches the permanent annex before touching the ground
e. the player deliberately catches the ball on his racquet or he deliberately touches it twice in a row
f. the player or the racquet, regardless if the player is holding it or not, or anything that the player is wearing touches the net, net poles, net band or the opponent’s court at any moment the ball is in play
g. the player touches the ball before it crossed over the net
h. the ball in play touches the player or anything he is wearing
i. the ball in play touches the racquet without it being held by the player
j. the player deliberately changes the shape of the racquet while the ball is in play
k. at doubles, both players touch the ball while returning it
Correct returned ball
A returned ball is correct if:
a. The ball touches the net, net poles, net band under the condition if it passing over the objects and landing inside the opponent’s court
b. After a ball in play touches the court inside the lines, it jumps and goes over the net and the player starches over the net to play the ball in the correct field
c. The ball is returned through the net poles, over the net, even if it touches the net poles, under the condition of it touching the correct side of the court.
d. The ball goes between the net poles and the net, without touching the net or net band or net pole and touches the correct side of the field
e. The player’s racket goes over the net after the player hit the ball on his side of the court and sent it on the correct side of the opponent’s court.
f. The player hits the ball in play which hits another ball that was on the correct side of the court
PLAYER DISTURBANCE
If a player is disturbed while playing a point by an action of the opponent, the disturbed player wins the point. In every situation, the point must be replayed if a player was disturbed unwillingly by his opponent or something outside of the players control.

5.18 Error Correction
Noticed errors must be corrected as following:
a. in a standard game or tie-break, if a player serves from the wrong side of the court, the error must be corrected immediately after being noticed and the server serve from the correct side of the court. A fault at service that is not noticed until de point is won won’t change the score
b. in a standard game or tie-break, if the players are on the wrong side of the field, the error must be corrected immediately and the server will serve from the correct side of the court
c. if in a standard game the ball is served by the player who wasn’t at turn, the correct player will serve again as soon as the error is noticed. If a game is done without the error being noticed, the new order will be kept. A fault at service done by the opponents before being noticed will not change the score. At doubles, if the partners of the same team serve in the wrong order, a fault at service done before being noticed won’t change the score
d. if a player server not at turn to serve in a tie-break with an error that is noticed after an even number of points have been played, require for the error to be corrected immediately. If the error is discovered after an odd number of points were played the order at service will remain unmodified. A fault at service done by the opponent(s) before being discovered will not be valid. At doubles, if the partners of the same team serve in the wrong order, a fault at service done before being noticed won’t change the score
e. in a standard game or a tie-break, if it is an error in the order of receiving the ball, this will remain unmodified until the end of the game. At the next game the order will be set back to how it was before the error
f. if at the score of 6-6 a tie-break will start after initially the players agreed on the set to be an advantage set, the error will be immediately corrected if only a point was played. If the error is noticed at the second point the set will continue as a tie-break set.
g. if at the score of 6-6 a advantage set will start after initially the players agreed on the set to be an advantage set, the error will be immediately corrected if only a point was played. If the error is noticed at the second point the set will continue as a advantage set until the score is 8-8 (or a higher even number) when the tie-break will be played
h. if by mistake an advantage set or a tie break set has started when initially it was agreed on the set to be a decisive tie-break, the error will be immediately corrected if only one point was played. If the error is noticed only after the second point the set will continue until a player has won 3 games, or until the score is 2-2, when a decisive tie-break will be played. In all cases if the error is noticed at the beginning of the 5th game, the set will continue as a decisive tie-break set.
i. if the balls are not changed in the correct order, the error must be corrected when the player is about to serve with new balls. Ultimately the balls must be exchanged in such a way that the name of games between the ball exchanging will be the initial one that was agreed on. The balls must not be changed during a game.

5.19 Continuous play
a. As a principle, the game play must be continues from the beginning of the match (when the first service is done) until the end
Between points, a maximum of 10 seconds break is allowed.
When the players exchange the side of the court at the end of a game, 60 seconds break is allowed. The maximum time starts at the moment the last point is finished up until the first service is hit for the next point.
b. If by reasons out of the control of the player, the footwear, clothing or equipment (excepting the racket) is broken and needs to be changed, extra time can be awarded until the issue is fixed.
c. Extra time will not be awarded to a player in order for him to recover his physical condition. In all cases, a player that has a medical problem and is treatable has the right for a medical break of 3 minutes in order to treat the health issue.

5.20 Supporters
The organizers provide sits for supporters without an entrance fee.

5.21 Equipment and uniform
T-shirt, short or short skirt, predominant color must be white.
Rackets must be brought by players. Balls are provided by the organizers.

Tenis Bucuresti 2018
Progressive Top 8 Point Winners by Event
                             
8302 TEN SNGLS WOM OPEN            
  Points    
                             
1   GFK ROMANIA   8    
    Palangeanu Andreea Marina        
                             
2   NESTLE ROMANIA SRL   7    
    Laura Gherna        
                             
3   NESTLE ROMANIA SRL   6    
    Elena Anca Brici        
                             
4   SCHAEFFLER ROMANIA   5    
    Petcu Elena        
                             
8303 TEN SNGLS MEN OPEN            
  Points    
                             
1   VEEAM SOFTWARE SRL   8    
    Alex  Miron        
                             
2   VARTA MICROBATTERY   7    
    Adrian Caruceriu        
                             
3   SCHAEFFLER ROMANIA   6    
    Torok Adrian Mihail        
                             
4   BRITISH AMERICAN TOBACCO   5    
    Marius Dilimot        
                             
5   PIRELLI TYRES ROMANIA   4    
    Marian Zorila        
                             
6   BCR ASIGURARI DE VIATA VIG   3    
    Ciprian Borlan        
                             
7   PIRELLI TYRES ROMANIA   2    
    Ionut Ghiocanu        
                             
8   VEEAM SOFTWARE SRL   1    
    Andrei Ciobotaru        
                             
8309 TEN SNGLS MEN 40+            
  Points    
                             
1   ACCENTURE ROMANIA   8    
    Sitari Vitalie        
                             
2   DISCOUNT BANK   7    
    Hilel Charninski        
                             
3   DEUTSCHE BANK   6    
    Cristian  Diaconu        
                             
4   DISCOUNT BANK   5    
    Abraham Eidelman        
                             
8323 TEN DBLS MEN OPEN            
  Points    
                             
1   DISCOUNT BANK   8    
    Hilel Charninski & Abraham Eidelman        
                             
2   BRITISH AMERICAN TOBACCO   7    
    Marius Dilimot & Catalin Dragut        
                             
8341 TEN DBLS MIX OPEN            
  Points    
                             
1   SCHAEFFLER ROMANIA   8    
    Torok Adrian Mihail & Petcu Elena        

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